Toontown Revisited

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I think it has been over a year since I played Toontown Rewritten.

At one point I was playing it 4 hours a weekend; 2 hours each on a Saturday and Sunday. It was the relaxation reward I was giving myself. But then life got busy again and I didn’t have the time to give myself that break.

It wasn’t until I finished my most recent class that I finally got back online this past Saturday. I was amazed that I remembered my login credentials.

I also was amazed how easy it was to join back in. Just walk down a street and see some other toons engaging cogs, and join them. That is one of the easy and fun things about Toontown: it isn’t a linear goal game.  You can cycle through as many things as you want, but it is more social and convivial, if you choose. Or you can just move into and out of groups of toons without having to say anything, just helping here and there (and receiving help) as the game moves along. It encourages interaction and help.

You can also drop into it easily, or drop out for long times as I have.

I haven’t advanced enough to get involved again in the Cold Callers Guild, but I have heard that that organization has restarted itself in the Rewritten version. There are several larger objectives of the game, that work best with 8 toons at a time. It is hard to find a circle of 7 other friends at any particular time, so a group devised some rules where they get together at certain times, and certain places, and whoever is there just goes in together to work together. It is amazing how a few simple agreed upon rules by a bunch of people can lead to great game success. And it is by not trying to do your best for yourself, but for the group. A very simple rule, but you succeed by helping others succeed.  One of the reasons I love Toontoon, despite the occasional jerks you see there.

All Season Dining — Day One

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Today was opening day at World of Fun. We went, and rode one ride. Due to church book club, we weren’t able to get there until quite a bit after opening, and then there were significant lines for most of the rides, longer than we like to wait.

Today was also the first day where our All Season Dining Plan was in effect at Worlds of Fun. Which, actually, is why we decided to go today, more than for the opening of the park itself.

I had blogged on this last fall, but we paid the $80.50 additional each on our season pass renewals to get the all season dining plan at Worlds of Fund. That is $322 for eating at the park. Of course, right now, it costs an additional $96 each to add this option, so the price is already climbing. So now I am ready to track exactly how much dining we do, and how quickly we make back our investment.

All Season Dining - Spring

It isn’t easy deciding exactly how to track this information. Today for lunch we roamed the park, locating various participating restaurants, but decided to stop at Coasters, since it wasn’t busier than normal, and we hadn’t eaten theme more than once before. It is usally very busy so we don’t expect to get in there easily in the future.

The register tape we got when we ran up was very crazy. It would do something like $14 for a basket, minues a promotional amount, and then show an amount of $6.69, add some tax and say we had paid the total. So I am unclear how they are allocationing the price/cost of the items from their end.

But for us, I decided to take the single item prices from the nemue — what we would have paid without the dining plan, and use those as our savings calculation. So for lunch we have the below table:

LUNCH Restaurant Entree Price Side Price Total
Jonathan Coasters BBQ Bacon Cheddar Burger $7.99 Onion Rings $5.59 $13.58
Betsy Coasters Cheeseburger $7.59 Onion Rings $5.59 $13.18
Carly Coasters Chicken BLT $7.59 Onion Rings $5.59 $13.18
Nathan Coasters Chicken Tenders $8.99 French Fries $4.99 $13.98
Total $53.92

At this stage it looks like about 6-7 meals is all it should take to make up what it costs to purchase the plan.  Of course, since normally we wouldn’t have spent that money, the real question, is when does it replace its value in food we would have normally purchase in the grocery budget that we don’t have to purchase. I don’t think we can really track an easy point for that. So I’ll just continue to show how much we “save” througought the season.

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UPDATE: 9:30 P.M. — We just came back from our second run to the park, and our dinner meal course. See below for the food tally:

 

DINNER Restaurant Entree Price Side Price Total
Jonathan Auntie Anne’s Pretzel Dog $5.99 Cheese Dip $1.29 $7.28
Betsy Auntie Anne’s Original Pretzel $5.59 Sweet Glaze $1.29 $6.88
Carly Auntie Anne’s Pretzel Dog $5.99 Cheese Dip $1.29 $7.28
Nathan Auntie Anne’s Mini Cinnamon Pretzel Bites $5.59 $5.59
Total $27.03
GRAND TOTAL 80.95

Notice that in one day’s time of two meals we have consumed the retail equivalent of one entire person’s fee. So in just 4 days we might “recoup” all 4 fees.

The Caveat, of course, is without the plan we wouldn’t be spending any money to buy food at those prices. So, will we consume less food off the grocery budget, and will this fill our eating out complement for the summer — will we want to eat out for awhile after we get done with this experiment?

Snow comes to Toontown Rewritten

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Okay, something a little interesting and fun today. A Pictorial of winter scenes in Toontown Rewritten.

The original Toontown had a lot of fund holiday backgrounds for the various holidays of the year, which Rewritten is seeking to emulate, but Rewritten has also done some new things not previously seen.  Such are the scenes below from the Toon Estates, and Daisy’s Garden — covered in snow:

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Ta Ta to ToonTown

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Been  a week since the news came out, and I am finally able to process enough to write: Toontown Online is closing on Sept. 19, 2013.

Toontown has been around for a little over 10 years, and, surprisingly, we must have been playing for 7 or 8 of those years. It was the first MMOG (Massively Multiplayer Online Game) that my son played.

At the beginning the whole family played.  We opened one account and each of us got one of the six toons to create; the kids got two each.

Betsy and Carly played awhile but eventually tapered off. Nathan and I continued.

My toon is Prof Alvin Wonderbrains. Nathan submitted and got approved the name of Dash for his toon.

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At first Nathan was the one dashing through Toontown ahead of me, but eventually the professor caught up, as Nathan’s main interest shifted to other MMOGs — VMK (virtual Magic Kingdom), Lego Universe, Wizard 101, Pirate101.  Yet Toontown kept a place in his gaming universe, even when it was following the progress of Wonderbrains, or the latest new development to the game.

“Hey Nathan, a Cold Caller invasion just started.  What level are cold callers?”

“Level one sellbot, Maximum level 5.”

As you can see from the above snippet, he is my walking talking Toontown Wiki.

Earlier on they had one of the annual fishing contests, and I stayed up 24 hours continuously fishing, relieved by Nathan periodically, and we won the contest, and a very small Disney digital camera.

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More recently, in the past couple of years, I started doing cog buildings as my main way of earning points for top cog promotions, earning stars as part of the “Toon Platoon” and found I’d accidentally one month became the top toon for taking over cog buildings that month. Wonderbrains managed that feet 5 or 6 times in the ensuing months.

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VMK and Lego Universe closed awhile ago, Nathan felt a pain when they closed. Seemed to him that the things he like are the things that go away.

He’d just gotten back into a little more regular Toontown the past few months, and then they announced its closure.  The idea of our toon  characters going into oblivion, being deleted from file servers, is a little hard to bear. We are taking screenshots of important moments and places to save as our memories and mementos of this decade of our leisure lives.

Memories of battling the VP, CFO, CJ and CEO,

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Driving our carts on Goofy’s Speedway,

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Playing Chip N Dale’s Mini Golf

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Toon fishing, playing cannons at our estates and hosting toon parties.

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Then of course all tho toony holidays and their celebrations

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Barnacle Bessie bombs twice in a row

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Okay, for any of my followers that might play Toontown, I have infallibly proven that SOS toons CAN miss.

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Barnacle Bessie, finally working the third time I called the SOS card last night.

I was at 57 laff points, on the 4th story of a cashbot building, down to just lure gags and sound gags — strongest sound gag was an elephant trunk. Cogs I was facing were level 11, 9, 8 and 8.

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Clerk Clara laying out trap doors.

So I thought, Barnacle Bessie. 5-star drop. Should take them all out — except maybe the 11.

Called the SOS card.

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Cogs being lured onto trap doors.

Watched 4 grand pianos fall, and all missed.

Amazingly, Only two of the cogs hit me.  Laff down to 29.

She missed once, so lets try Barnacle Bessie again.

4 grand pianos miss again.

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Boss Cog falling to pieces.

One cog hits me. Down to 12 laff. Second cog hits.  I’m gone.

Thing was, of course, that I had 6 level 7 gags in my bag as well.  I could have tried one of them.  But I didn’t and I lost them all by going sad.

I know I have had several conversations while in toon battles about SOS toons.  Several people have assured me, and the other toons around, that SOS toons do not miss.  I disagreed. I said I have had one miss.

But I think this is the first time I have ever had one miss being called two times in a row.

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Screenshot of my best ever round at Estate Cannons — earning 128 laff point boost in one round. My usual best is 64 laff.

When you get sad in Toontown, you get sent back to the playground until you get a laff point, then you can go where you want.  So I went home, played cannons until I was up to my full 124 laff, bought some new gags with my bank full of jellybeans, and went out to take down a 5 story cashbot building.

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View from estate cannon while waiting for the target to appear.

This time I use Moe Zart (5-star sound), Clerk Clara (5-star trap), my organic Presentation (level 7 lure), and a third Barnacle Bessie — and this time all 4 grand pianos hit their cogs.

I also used my TNT, birthday cakes, storm clouds. But this time I took the building out and eliminated those cogs.

Perhaps this is the point to digress and ask the question some people might be asking: why an adult is playing a “kids game” like Toontown Online. I would start my answer by saying how often I get into a 4-toon battle (you can be in a cog battle with up to 3 other toons at a time), and all of us start chatting and discovering that there isn’t one kid among us, we are all adults, parents, and even grandparents.

So, why so many adults.  Well there are a lot of MMO RPGs (massively multi-player online role playing game) out there, with a lot of complex building action, story-line and plots. And you can invest a lot of time in them. For many of them you have to stay with them, or you fall behind.  Toontown isn’t like that.  I can leave town for a three-week European trip and come back to where I left off (well, my gag trees wilted, but I just had to water them and two days later there were as green as ever). You can have the fun, with less stress than the other games.  That’s why I find adults from college age through grandparents playing Toontown with me.

So if you haven’t played Toontown Online, let me urge you to give it a try. Get the free membership, design your toon, and give it a try. If you get hooked, you can get a paying membership to move on to the more advanced activities.